1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
//! This module contains structs to interact with `Scope`s.

use std::fmt;
use std::rc::Rc;

/// Universal callback wrapper.
/// <aside class="warning">
/// Use callbacks carefully, because if you call it from `update` loop
/// of `Components` (even from JS) it will delay a message until next.
/// Callbacks should be used from JS callbacks or `setTimeout` calls.
/// </aside>
/// `Rc` wrapper used to make it clonable.
pub struct Callback<IN>(Rc<dyn Fn(IN)>);

impl<IN, F: Fn(IN) + 'static> From<F> for Callback<IN> {
    fn from(func: F) -> Self {
        Callback(Rc::new(func))
    }
}

impl<IN> Clone for Callback<IN> {
    fn clone(&self) -> Self {
        Callback(self.0.clone())
    }
}

impl<IN> PartialEq for Callback<IN> {
    fn eq(&self, other: &Callback<IN>) -> bool {
        Rc::ptr_eq(&self.0, &other.0)
    }
}

impl<IN> fmt::Debug for Callback<IN> {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.write_str("Callback<_>")
    }
}

impl<IN> Callback<IN> {
    /// This method calls the actual callback.
    pub fn emit(&self, value: IN) {
        (self.0)(value);
    }

    /// Creates a no-op callback which can be used when it is not suitable to use an
    /// `Option<Callback>`.
    pub fn noop() -> Self {
        Self::from(|_| {})
    }
}

impl<IN: 'static> Callback<IN> {
    /// Changes input type of the callback to another.
    /// Works like common `map` method but in an opposite direction.
    pub fn reform<F, T>(&self, func: F) -> Callback<T>
    where
        F: Fn(T) -> IN + 'static,
    {
        let this = self.clone();
        let func = move |input| {
            let output = func(input);
            this.emit(output);
        };
        Callback::from(func)
    }
}

#[cfg(test)]
pub(crate) mod test_util {
    use super::*;
    use std::cell::RefCell;
    use std::future::Future;
    use std::pin::Pin;
    use std::task::{Context, Poll, Waker};

    struct CallbackHandle<T> {
        waker: Option<Waker>,
        output: Option<T>,
    }

    impl<T> Default for CallbackHandle<T> {
        fn default() -> Self {
            CallbackHandle {
                waker: None,
                output: None,
            }
        }
    }

    pub(crate) struct CallbackFuture<T>(Rc<RefCell<CallbackHandle<T>>>);

    impl<T> Clone for CallbackFuture<T> {
        fn clone(&self) -> Self {
            Self(self.0.clone())
        }
    }

    impl<T> Default for CallbackFuture<T> {
        fn default() -> Self {
            Self(Rc::default())
        }
    }

    impl<T: 'static> Into<Callback<T>> for CallbackFuture<T> {
        fn into(self) -> Callback<T> {
            Callback::from(move |r| self.finish(r))
        }
    }

    impl<T> Future for CallbackFuture<T> {
        type Output = T;
        fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
            if let Some(output) = self.ready() {
                Poll::Ready(output)
            } else {
                self.0.borrow_mut().waker = Some(cx.waker().clone());
                Poll::Pending
            }
        }
    }

    impl<T> CallbackFuture<T> {
        fn ready(&self) -> Option<T> {
            self.0.borrow_mut().output.take()
        }

        fn finish(&self, output: T) {
            self.0.borrow_mut().output = Some(output);
            if let Some(waker) = self.0.borrow_mut().waker.take() {
                waker.wake();
            }
        }
    }
}