pub struct BadgeProps {
pub class: String,
pub children: Children,
pub pill: bool,
pub position: Option<(ArrangeX, ArrangeY)>,
pub style: Color,
pub text: String,
}Fields§
§class: StringCSS class
children: ChildrenInner components
pill: boolShow badge more rounded as pill
position: Option<(ArrangeX, ArrangeY)>Show badge positioned
style: ColorColor style, default Color::Primary
text: StringOptional text placed before the children
Trait Implementations§
Source§impl Clone for BadgeProps
impl Clone for BadgeProps
Source§fn clone(&self) -> BadgeProps
fn clone(&self) -> BadgeProps
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for BadgeProps
impl PartialEq for BadgeProps
Source§impl Properties for BadgeProps
impl Properties for BadgeProps
impl StructuralPartialEq for BadgeProps
Auto Trait Implementations§
impl Freeze for BadgeProps
impl !RefUnwindSafe for BadgeProps
impl !Send for BadgeProps
impl !Sync for BadgeProps
impl Unpin for BadgeProps
impl !UnwindSafe for BadgeProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.