pub struct FormControlProps {
Show 18 fields pub ctype: FormControlType, pub id: AttrValue, pub class: Classes, pub label: Option<AttrValue>, pub placeholder: Option<AttrValue>, pub help: Option<AttrValue>, pub name: AttrValue, pub value: AttrValue, pub required: bool, pub checked: bool, pub disabled: bool, pub floating: bool, pub multiple: bool, pub children: Children, pub validation: FormControlValidation, pub onchange: Callback<Event>, pub oninput: Callback<InputEvent>, pub onclick: Callback<MouseEvent>,
}
Expand description

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§ctype: FormControlType

Type of control

§id: AttrValue

Id for the form field

§class: Classes

CSS class

§label: Option<AttrValue>

Optional label for the control

§placeholder: Option<AttrValue>

Optional placeholder, only used for text fields

§help: Option<AttrValue>

Optional help text

§name: AttrValue

Name for the form field. For FormControlType::Radio, set same name to create a group

§value: AttrValue

Value as string, ignored for checkbox (Use checked instead). For a radio, indicates the value in the group

§required: bool

Is this field required? Defaults to false.

§checked: bool

Checked or default value:

  • For a checkbox, indicates the state (Checked or not)
  • For a radio, indicates the default value (Only one in the group should have it)
§disabled: bool

Disabled if true

§floating: bool

If true, label is floating inside the input. Ignored for checkbox/radio, date/time, color, range fields.

When true, label is required and placeholder is ignored.

§multiple: bool

Multiple select, only used for select form input

§children: Children

Children, only used for select form input

§validation: FormControlValidation

Form validation feedback Note: you must always validate user input server-side as well, this is only provided for better user experience

§onchange: Callback<Event>

Optional onchange event applied on the input For a text input, this is called when leaving the input field

§oninput: Callback<InputEvent>

Optional oninput event applied on the input, only for text inputs This is called each time an input is received, after each character

§onclick: Callback<MouseEvent>

Optional onclick event applied on the input

Trait Implementations§

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impl Clone for FormControlProps

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fn clone(&self) -> FormControlProps

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PartialEq for FormControlProps

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fn eq(&self, other: &FormControlProps) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Properties for FormControlProps

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type Builder = FormControlPropsBuilder

Builder that will be used to construct properties
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fn builder() -> Self::Builder

Entrypoint for building properties
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impl StructuralPartialEq for FormControlProps

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoPropValue<Option<T>> for T

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fn into_prop_value(self) -> Option<T>

Convert self to a value of a Properties struct.
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impl<T> IntoPropValue<T> for T

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fn into_prop_value(self) -> T

Convert self to a value of a Properties struct.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> HasAllProps<(), T> for T