Expand description
The compiler components of Yarn Spinner. These mostly follow the same structure as the original Yarn Spinner compiler.
You probably don’t want to use this crate directly, except if you’re coming from another language than Rust and want to call Yarn Spinner via FFI. Otherwise:
- If you’re a game developer, you’ll want to use a crate that is already designed for your game engine of choice,
such as
bevy_yarnspinnerfor the Bevy engine. - If you wish to write an adapter crate for an engine yourself, use the
yarnspinnercrate.
Modules§
- prelude
- Everything you need to get started with the Yarn Spinner compiler.