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pub trait ThreadEvent: Sync + Default {
fn is_set(&self) -> bool;
fn reset(&self);
fn wait(&self);
fn set(&self);
}
#[cfg(all(feature = "os", windows))]
mod windows;
#[cfg(all(feature = "os", windows))]
use windows::Event as SystemThreadEvent;
#[cfg(all(feature = "os", target_os = "linux"))]
mod linux;
#[cfg(all(feature = "os", target_os = "linux"))]
use linux::Event as SystemThreadEvent;
#[cfg(all(feature = "os", unix, not(target_os = "linux")))]
mod posix;
#[cfg(all(feature = "os", unix, not(target_os = "linux")))]
use posix::Event as SystemThreadEvent;
#[cfg(feature = "os")]
pub use self::if_os::*;
#[cfg(feature = "os")]
mod if_os {
use super::{SystemThreadEvent, ThreadEvent};
use core::fmt;
#[cfg_attr(feature = "nightly", doc(cfg(feature = "os")))]
#[derive(Default)]
pub struct OsThreadEvent(SystemThreadEvent);
unsafe impl Sync for OsThreadEvent {}
unsafe impl Send for OsThreadEvent {}
impl fmt::Debug for OsThreadEvent {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("OsThreadEvent")
.field("is_set", &self.0.is_set())
.finish()
}
}
impl ThreadEvent for OsThreadEvent {
fn is_set(&self) -> bool {
self.0.is_set()
}
fn reset(&self) {
self.0.reset()
}
fn set(&self) {
self.0.set()
}
fn wait(&self) {
self.0.wait()
}
}
}