[−][src]Module xplm::flight_loop
Flight loop callbacks
Flight loop callbacks
X-Plane can call plugin code at timed intervals or when it runs its flight model.
A FlightLoop object must persist for callbacks to occur. When the FlightLoop is dropped, its callbacks will stop.
Examples
Closure handler:
use xplm::flight_loop::{FlightLoop, LoopState}; let handler = |loop_state: &mut LoopState| { println!("Flight loop callback running"); }; let mut flight_loop = FlightLoop::new(handler); flight_loop.schedule_immediate();
Struct handler:
use xplm::flight_loop::{FlightLoop, FlightLoopCallback, LoopState}; struct LoopHandler; impl FlightLoopCallback for LoopHandler { fn flight_loop(&mut self, state: &mut LoopState) { println!("Flight loop callback running"); } } let mut flight_loop = FlightLoop::new(LoopHandler); flight_loop.schedule_immediate();
Structs
FlightLoop | Tracks a flight loop callback, which can be called by X-Plane periodically for calculations |
LoopState | Information available during a flight loop callback |
Traits
FlightLoopCallback | Trait for objects that can receive flight loop callbacks |