pub struct FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> { /* private fields */ }Expand description
A builder for FragmentShaderBinReadArgs objects. Compatible with binrw::args!.
Implementations§
Source§impl<Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> FragmentShaderBinReadArgBuilder<Needed, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
impl<Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> FragmentShaderBinReadArgBuilder<Needed, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
Sourcepub fn register_offset(
self,
val: u64,
) -> FragmentShaderBinReadArgBuilder<Satisfied, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
pub fn register_offset( self, val: u64, ) -> FragmentShaderBinReadArgBuilder<Satisfied, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
Sets register_offset to the given value.
Source§impl<Field_register_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> FragmentShaderBinReadArgBuilder<Field_register_offset, Needed, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
impl<Field_register_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> FragmentShaderBinReadArgBuilder<Field_register_offset, Needed, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
Sourcepub fn program_offset(
self,
val: u64,
) -> FragmentShaderBinReadArgBuilder<Field_register_offset, Satisfied, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
pub fn program_offset( self, val: u64, ) -> FragmentShaderBinReadArgBuilder<Field_register_offset, Satisfied, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
Sets program_offset to the given value.
Source§impl<Field_register_offset, Field_program_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Needed, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
impl<Field_register_offset, Field_program_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Needed, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
Sourcepub fn uniform_block_offset(
self,
val: u64,
) -> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Satisfied, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
pub fn uniform_block_offset( self, val: u64, ) -> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Satisfied, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
Sets uniform_block_offset to the given value.
Source§impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_string_offset, Field_sampler_offset> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Needed, Field_string_offset, Field_sampler_offset>
impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_string_offset, Field_sampler_offset> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Needed, Field_string_offset, Field_sampler_offset>
Sourcepub fn uniform_offset(
self,
val: u64,
) -> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Satisfied, Field_string_offset, Field_sampler_offset>
pub fn uniform_offset( self, val: u64, ) -> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Satisfied, Field_string_offset, Field_sampler_offset>
Sets uniform_offset to the given value.
Source§impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_sampler_offset> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Needed, Field_sampler_offset>
impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_sampler_offset> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Needed, Field_sampler_offset>
Sourcepub fn string_offset(
self,
val: u64,
) -> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Satisfied, Field_sampler_offset>
pub fn string_offset( self, val: u64, ) -> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Satisfied, Field_sampler_offset>
Sets string_offset to the given value.
Source§impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Needed>
impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Needed>
Sourcepub fn sampler_offset(
self,
val: u64,
) -> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Satisfied>
pub fn sampler_offset( self, val: u64, ) -> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Satisfied>
Sets sampler_offset to the given value.
Source§impl<Field_register_offset: SatisfiedOrOptional, Field_program_offset: SatisfiedOrOptional, Field_uniform_block_offset: SatisfiedOrOptional, Field_uniform_offset: SatisfiedOrOptional, Field_string_offset: SatisfiedOrOptional, Field_sampler_offset: SatisfiedOrOptional> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
impl<Field_register_offset: SatisfiedOrOptional, Field_program_offset: SatisfiedOrOptional, Field_uniform_block_offset: SatisfiedOrOptional, Field_uniform_offset: SatisfiedOrOptional, Field_string_offset: SatisfiedOrOptional, Field_sampler_offset: SatisfiedOrOptional> FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
Sourcepub fn finalize(self) -> FragmentShaderBinReadArgs
pub fn finalize(self) -> FragmentShaderBinReadArgs
Builds the object.
Auto Trait Implementations§
impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> Freeze for FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> RefUnwindSafe for FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>where
Field_register_offset: RefUnwindSafe,
Field_program_offset: RefUnwindSafe,
Field_uniform_block_offset: RefUnwindSafe,
Field_uniform_offset: RefUnwindSafe,
Field_string_offset: RefUnwindSafe,
Field_sampler_offset: RefUnwindSafe,
impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> Send for FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> Sync for FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> Unpin for FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>
impl<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset> UnwindSafe for FragmentShaderBinReadArgBuilder<Field_register_offset, Field_program_offset, Field_uniform_block_offset, Field_uniform_offset, Field_string_offset, Field_sampler_offset>where
Field_register_offset: UnwindSafe,
Field_program_offset: UnwindSafe,
Field_uniform_block_offset: UnwindSafe,
Field_uniform_offset: UnwindSafe,
Field_string_offset: UnwindSafe,
Field_sampler_offset: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more