Struct write_fonts::tables::sbix::Strike
source · pub struct Strike {
pub ppem: u16,
pub ppi: u16,
pub glyph_data_offsets: Vec<u32>,
}Expand description
Strike header table
Fields§
§ppem: u16The PPEM size for which this strike was designed.
ppi: u16The device pixel density (in PPI) for which this strike was designed. (E.g., 96 PPI, 192 PPI.)
glyph_data_offsets: Vec<u32>Offset from the beginning of the strike data header to bitmap data for an individual glyph ID.
Implementations§
Trait Implementations§
source§impl FontWrite for Strike
impl FontWrite for Strike
source§fn write_into(&self, writer: &mut TableWriter)
fn write_into(&self, writer: &mut TableWriter)
Write our data and information about offsets into this TableWriter.
source§fn table_type(&self) -> TableType
fn table_type(&self) -> TableType
The type of this table. Read more
source§impl Ord for Strike
impl Ord for Strike
source§impl PartialEq for Strike
impl PartialEq for Strike
source§impl PartialOrd for Strike
impl PartialOrd for Strike
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self and other) and is used by the <=
operator. Read moresource§impl Validate for Strike
impl Validate for Strike
source§fn validate_impl(&self, _ctx: &mut ValidationCtx)
fn validate_impl(&self, _ctx: &mut ValidationCtx)
Validate this table. Read more
impl Eq for Strike
impl StructuralEq for Strike
impl StructuralPartialEq for Strike
Auto Trait Implementations§
impl RefUnwindSafe for Strike
impl Send for Strike
impl Sync for Strike
impl Unpin for Strike
impl UnwindSafe for Strike
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.source§impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
source§fn to_owned_obj(&self, data: FontData<'_>) -> U
fn to_owned_obj(&self, data: FontData<'_>) -> U
Convert this type into
T, using the provided data to resolve any offsets.