[][src]Struct winit::ModifiersState

pub struct ModifiersState {
    pub shift: bool,
    pub ctrl: bool,
    pub alt: bool,
    pub logo: bool,
}

Represents the current state of the keyboard modifiers

Each field of this struct represents a modifier and is true if this modifier is active.

Fields

shift: bool

The "shift" key

ctrl: bool

The "control" key

alt: bool

The "alt" key

The "logo" key

This is the "windows" key on PC and "command" key on Mac.

Trait Implementations

impl Clone for ModifiersState[src]

impl Copy for ModifiersState[src]

impl Default for ModifiersState[src]

impl Eq for ModifiersState[src]

impl PartialEq<ModifiersState> for ModifiersState[src]

impl Debug for ModifiersState[src]

impl Hash for ModifiersState[src]

impl StructuralPartialEq for ModifiersState[src]

impl StructuralEq for ModifiersState[src]

impl Serialize for ModifiersState[src]

impl<'de> Deserialize<'de> for ModifiersState where
    ModifiersState: Default
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Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> SetParameter for T

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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