[][src]Struct winflip::Event

pub struct Event {
    pub frame_count: u64,
    pub typ: EventType,
    pub keycode: Keycode,
    pub char_code: char,
    pub key_repeat: bool,
    pub modifiers: u32,
    pub mouse_button: MouseButton,
    pub mouse_x: f32,
    pub mouse_y: f32,
    pub scroll_x: f32,
    pub scroll_y: f32,
    pub num_touches: u32,
    pub touches: [TouchPoint; 8],
    pub window_width: u32,
    pub window_height: u32,
    pub framebuffer_width: u32,
    pub framebuffer_height: u32,
}

TODO: Not make it heckin' C

Fields

frame_count: u64typ: EventTypekeycode: Keycodechar_code: charkey_repeat: boolmodifiers: u32mouse_button: MouseButtonmouse_x: f32mouse_y: f32scroll_x: f32scroll_y: f32num_touches: u32touches: [TouchPoint; 8]window_width: u32window_height: u32framebuffer_width: u32framebuffer_height: u32

Trait Implementations

impl Clone for Event[src]

impl Debug for Event[src]

impl Default for Event[src]

impl PartialEq<Event> for Event[src]

impl StructuralPartialEq for Event[src]

Auto Trait Implementations

impl RefUnwindSafe for Event

impl Send for Event

impl Sync for Event

impl Unpin for Event

impl UnwindSafe for Event

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.