Constant windows_sys::Wdk::Graphics::Direct3D::DXGKVGPU_ESCAPE_TYPE_INITIALIZE
pub const DXGKVGPU_ESCAPE_TYPE_INITIALIZE: DXGKVGPU_ESCAPE_TYPE = 2i32;
pub const DXGKVGPU_ESCAPE_TYPE_INITIALIZE: DXGKVGPU_ESCAPE_TYPE = 2i32;