pub const D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR: D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE = 2i32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR: D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE = 2i32;
Required features: "Win32_Graphics_Direct3D12"