pub const D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH: D3D12_PRIMITIVE_TOPOLOGY_TYPE = 4i32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH: D3D12_PRIMITIVE_TOPOLOGY_TYPE = 4i32;
Required features: "Win32_Graphics_Direct3D12"