pub const D3D11_SHADER_TRACKING_RESOURCE_TYPE_NONE: D3D11_SHADER_TRACKING_RESOURCE_TYPE = 0i32;
Expand description
Required features: "Win32_Graphics_Direct3D11"
pub const D3D11_SHADER_TRACKING_RESOURCE_TYPE_NONE: D3D11_SHADER_TRACKING_RESOURCE_TYPE = 0i32;
Required features: "Win32_Graphics_Direct3D11"