pub const D3D11_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS: u32 = 1u32;
Expand description
Required features: "Win32_Graphics_Direct3D11"
pub const D3D11_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS: u32 = 1u32;
Required features: "Win32_Graphics_Direct3D11"