pub unsafe extern "system" fn D3D10CompileShader(
    psrcdata: PCSTR,
    srcdatasize: usize,
    pfilename: PCSTR,
    pdefines: *const D3D_SHADER_MACRO,
    pinclude: ID3DInclude,
    pfunctionname: PCSTR,
    pprofile: PCSTR,
    flags: u32,
    ppshader: *mut ID3DBlob,
    pperrormsgs: *mut ID3DBlob
) -> HRESULT
Expand description

Required features: "Win32_Graphics_Direct3D10", "Win32_Graphics_Direct3D"