pub const D3D12_MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE: u32 = 2048u32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE: u32 = 2048u32;
Required features: "Win32_Graphics_Direct3D12"