pub unsafe extern "system" fn D3D10DisassembleShader(
    pshader: *const c_void,
    bytecodelength: usize,
    enablecolorcode: BOOL,
    pcomments: PCSTR,
    ppdisassembly: *mut ID3DBlob
) -> HRESULT
Expand description

Required features: "Win32_Graphics_Direct3D10", "Win32_Foundation", "Win32_Graphics_Direct3D"