pub const D3D10_SHADER_FLAGS2_FORCE_ROOT_SIGNATURE_1_1: u32 = 32u32;
Expand description
Required features: "Win32_Graphics_Direct3D10"
pub const D3D10_SHADER_FLAGS2_FORCE_ROOT_SIGNATURE_1_1: u32 = 32u32;
Required features: "Win32_Graphics_Direct3D10"