pub unsafe extern "system" fn D3DDecompressShaders(
    psrcdata: *const c_void,
    srcdatasize: usize,
    unumshaders: u32,
    ustartindex: u32,
    pindices: *const u32,
    uflags: u32,
    ppshaders: *mut ID3DBlob,
    ptotalshaders: *mut u32
) -> HRESULT
Expand description

Required features: "Win32_Graphics_Direct3D_Fxc"