[−][src]Constant winapi::um::d3d11::D3D11_FORMAT_SUPPORT_SHADER_SAMPLE
pub const D3D11_FORMAT_SUPPORT_SHADER_SAMPLE: D3D11_FORMAT_SUPPORT = 0x200;
pub const D3D11_FORMAT_SUPPORT_SHADER_SAMPLE: D3D11_FORMAT_SUPPORT = 0x200;