[−][src]Constant winapi::um::d3dcommon::D3D_SVC_OBJECT
pub const D3D_SVC_OBJECT: D3D_SHADER_VARIABLE_CLASS = D3D_SVC_MATRIX_COLUMNS + 1u32; // 4u32
pub const D3D_SVC_OBJECT: D3D_SHADER_VARIABLE_CLASS = D3D_SVC_MATRIX_COLUMNS + 1u32; // 4u32