[−][src]Constant winapi::um::d3dcommon::D3D_SVC_MATRIX_ROWS
pub const D3D_SVC_MATRIX_ROWS: D3D_SHADER_VARIABLE_CLASS = D3D_SVC_VECTOR + 1u32; // 2u32
pub const D3D_SVC_MATRIX_ROWS: D3D_SHADER_VARIABLE_CLASS = D3D_SVC_VECTOR + 1u32; // 2u32