[−][src]Constant winapi::um::d3dcommon::D3D_SIT_UAV_RWBYTEADDRESS
pub const D3D_SIT_UAV_RWBYTEADDRESS: D3D_SHADER_INPUT_TYPE = D3D_SIT_BYTEADDRESS + 1u32; // 8u32
pub const D3D_SIT_UAV_RWBYTEADDRESS: D3D_SHADER_INPUT_TYPE = D3D_SIT_BYTEADDRESS + 1u32; // 8u32