[−][src]Constant winapi::um::d3d12::D3D12_RESIDENCY_PRIORITY_LOW
pub const D3D12_RESIDENCY_PRIORITY_LOW: D3D12_RESIDENCY_PRIORITY = 0x50000000;
pub const D3D12_RESIDENCY_PRIORITY_LOW: D3D12_RESIDENCY_PRIORITY = 0x50000000;