[−][src]Constant winapi::um::d3d12::D3D12_FORMAT_SUPPORT1_SO_BUFFER
pub const D3D12_FORMAT_SUPPORT1_SO_BUFFER: D3D12_FORMAT_SUPPORT1 = 0x8;
pub const D3D12_FORMAT_SUPPORT1_SO_BUFFER: D3D12_FORMAT_SUPPORT1 = 0x8;