[][src]Constant winapi::um::d3d11sdklayers::D3D11_MESSAGE_ID_DEVICE_HSSETSHADERRESOURCES_HAZARD

pub const D3D11_MESSAGE_ID_DEVICE_HSSETSHADERRESOURCES_HAZARD: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES + 1; // 2_097_173u32