[−][src]Constant winapi::um::d3d11::D3D11_FORMAT_SUPPORT_MIP_AUTOGEN
pub const D3D11_FORMAT_SUPPORT_MIP_AUTOGEN: D3D11_FORMAT_SUPPORT = 0x2000;
pub const D3D11_FORMAT_SUPPORT_MIP_AUTOGEN: D3D11_FORMAT_SUPPORT = 0x2000;