[−][src]Constant winapi::um::d3dcompiler::D3D_BLOB_ALL_SIGNATURE_BLOB
pub const D3D_BLOB_ALL_SIGNATURE_BLOB: D3D_BLOB_PART = D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB + 1u32; // 4u32
pub const D3D_BLOB_ALL_SIGNATURE_BLOB: D3D_BLOB_PART = D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB + 1u32; // 4u32