[][src]Constant winapi::um::d3dcommon::D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN

pub const D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN: D3D_TESSELLATOR_PARTITIONING = D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN; // 4u32