[−][src]Constant winapi::um::d3dcommon::D3D10_INCLUDE_SYSTEM
pub const D3D10_INCLUDE_SYSTEM: D3D_INCLUDE_TYPE = D3D_INCLUDE_SYSTEM; // 1u32
pub const D3D10_INCLUDE_SYSTEM: D3D_INCLUDE_TYPE = D3D_INCLUDE_SYSTEM; // 1u32