[][src]Constant winapi::um::d3d12sdklayers::D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY

pub const D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY: D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE = 1;