[−][src]Constant winapi::um::d3d12::D3D12_TILED_RESOURCES_TIER_2
pub const D3D12_TILED_RESOURCES_TIER_2: D3D12_TILED_RESOURCES_TIER = 2;
pub const D3D12_TILED_RESOURCES_TIER_2: D3D12_TILED_RESOURCES_TIER = 2;