[−][src]Constant winapi::um::d3d12::D3D12_RESOURCE_BINDING_TIER_1
pub const D3D12_RESOURCE_BINDING_TIER_1: D3D12_RESOURCE_BINDING_TIER = 1;
pub const D3D12_RESOURCE_BINDING_TIER_1: D3D12_RESOURCE_BINDING_TIER = 1;