[−][src]Constant winapi::um::d3d12::D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD
pub const D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD: D3D12_FORMAT_SUPPORT2 = 0x40;
pub const D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD: D3D12_FORMAT_SUPPORT2 = 0x40;