[−][src]Constant winapi::um::d3d12::D3D12_DSV_FLAG_READ_ONLY_STENCIL
pub const D3D12_DSV_FLAG_READ_ONLY_STENCIL: D3D12_DSV_FLAGS = 0x2;
pub const D3D12_DSV_FLAG_READ_ONLY_STENCIL: D3D12_DSV_FLAGS = 0x2;