[−][src]Constant winapi::um::d3d11tokenizedprogramformat::D3D10_SB_RETURN_TYPE_UNORM
pub const D3D10_SB_RETURN_TYPE_UNORM: D3D10_SB_RESOURCE_RETURN_TYPE = 1;
pub const D3D10_SB_RETURN_TYPE_UNORM: D3D10_SB_RESOURCE_RETURN_TYPE = 1;