[][src]Constant winapi::um::d3d11sdklayers::D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_SHADER_NOT_SET

pub const D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_SHADER_NOT_SET: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INDEXPOS_OVERFLOW + 1; // 341u32