[][src]Constant winapi::um::d3d11sdklayers::D3D11_MESSAGE_ID_DEVICE_CSSETCONSTANTBUFFERS_HAZARD

pub const D3D11_MESSAGE_ID_DEVICE_CSSETCONSTANTBUFFERS_HAZARD: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_DEVICE_CSSETSHADERRESOURCES_HAZARD + 1; // 2_097_317u32