[][src]Constant winapi::um::d3d11sdklayers::D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE

pub const D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE + 1; // 2_097_196u32