Constant winapi::um::d3d11::D3D11_FORMAT_SUPPORT_DEPTH_STENCIL
source · pub const D3D11_FORMAT_SUPPORT_DEPTH_STENCIL: D3D11_FORMAT_SUPPORT = 0x10000;
pub const D3D11_FORMAT_SUPPORT_DEPTH_STENCIL: D3D11_FORMAT_SUPPORT = 0x10000;