Struct winapi::d3d12::D3D12_COMMAND_SIGNATURE_DESC
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pub struct D3D12_COMMAND_SIGNATURE_DESC { pub ByteStride: UINT, pub NumArgumentDescs: UINT, pub pArgumentDescs: *const D3D12_INDIRECT_ARGUMENT_DESC, pub NodeMask: UINT, }
Fields
ByteStride: UINT
NumArgumentDescs: UINT
pArgumentDescs: *const D3D12_INDIRECT_ARGUMENT_DESC
NodeMask: UINT
Trait Implementations
impl Debug for D3D12_COMMAND_SIGNATURE_DESC
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impl Copy for D3D12_COMMAND_SIGNATURE_DESC
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impl Clone for D3D12_COMMAND_SIGNATURE_DESC
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fn clone(&self) -> D3D12_COMMAND_SIGNATURE_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more