[][src]Constant winapi::um::d3d11sdklayers::D3D11_MESSAGE_ID_DEVICE_DRAW_SHADERRESOURCEVIEW_NOT_SET

pub const D3D11_MESSAGE_ID_DEVICE_DRAW_SHADERRESOURCEVIEW_NOT_SET: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET + 1; // 353u32