[][src]Constant winapi::um::d3d11sdklayers::D3D11_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY

pub const D3D11_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCALL + 1; // 2_097_321u32