[−][src]Constant winapi_ui_automation::um::d3dcommon::D3D_SVC_STRUCT
pub const D3D_SVC_STRUCT: D3D_SHADER_VARIABLE_CLASS = D3D_SVC_OBJECT + 1u32; // 0_x00_000_005u32
pub const D3D_SVC_STRUCT: D3D_SHADER_VARIABLE_CLASS = D3D_SVC_OBJECT + 1u32; // 0_x00_000_005u32