[−][src]Constant winapi_ui_automation::um::d3d12::D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP
pub const D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP: FLOAT = 0.5;
pub const D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP: FLOAT = 0.5;