[−][src]Constant winapi_ui_automation::um::d3d12::D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT
pub const D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT: D3D12_PRIMITIVE_TOPOLOGY_TYPE = 1;
pub const D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT: D3D12_PRIMITIVE_TOPOLOGY_TYPE = 1;