[−][src]Constant winapi_ui_automation::um::d3d12::D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES
pub const D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES: UINT = 0;
pub const D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES: UINT = 0;