[−][src]Constant winapi_ui_automation::um::d3d12::D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS
pub const D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS: UINT = 1;
pub const D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS: UINT = 1;