[−][src]Constant winapi_ui_automation::um::d3d12::D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE
pub const D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE: D3D12_FORMAT_SUPPORT1 = 0x200;
pub const D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE: D3D12_FORMAT_SUPPORT1 = 0x200;